GOLFO DI NAXOS, SICILIA, ITALY
Just North of Etna on the island of Sicilia (Sicily) lies the beautiful Golfo di Naxos. The closest town is Giardini Naxos, and further back lies the charming hillside town Taormina.
The FSX default scenery bears little resemblance to the real world location. The only thing that is accurate is the Giardini Naxos archeological park – purely coincidental of course.
The default P3D scenery looks good. Apart from the desert area further behind, the towns are nicely depicted. Seems that Lockheed Martin has a soft spot for Southern Europe, since they did quite well in Montenegro also.
Cloud9 did a poor job. Taormina is completely missing and most of the surrounding area is too dry and has too little vegetation. In real life the area is surprisingly luxuriant because of the local weather created by nearby Mount Etna.
The only good thing to say about Scenerytech here is that the landclass used for the mountains is OK. Just like Cloud9’s XClass, Taormina has been left out. Also, the landclass used for Giardini Naxos is too rural.
Like P3D, Ultimate Terrain X has managed to do well with the placement of the towns and the selected lanclass type. However they have transformed the area into a desert.
conclusion: Quite surprisingly P3D has done the best job, and all of the payware addons have failed. In Ultimate Terrain X you can deactivate vegetation landclass and only use its city landclass which would fit well with P3D default scenery. Sadly Ultimate Terrain X’s EULA doesn’t allow use with P3D…
Next up, Deutschland and Føroyar (Faroe Islands).